had a short post up yesterday but got rid of it in order to put up a better post.
I’ve so far played out the subspace emissary through to the end, To be honest the way the story is told is kinda of amazing in one respect since not one word of dialog is used. that mode alone takes about 8 to 10 hours to complete and for the ability of having a second player join you is really a nice add-on. Also as far as the subspace emisary the stages age agravating but the good agravating where you dont want to eat your controller
So far my online experience with brawl is limited to a few sessions but they are rather enjoyable. Missing from that is chat but thats a double edged sword right there. If you have played any “on-line” game dealing with the never ending stupidity of certain types of people wear on you after awhile. you are limited to a few different statements you can put in while your playing but nothing huge. as for the lack of a full chat – i don’t mind it since its a console. Sure the Wii has keyboard support but it is very limited at this time.
Plus a full chat client would be worse than a cell phone text conversation. “how r u” “am gd” ect ect text shorthand has its places but it gets annoying after awhile.
Until i play out smash brothers brawl online I’m not inclined to make a total decision on how good this game is. really from a single player point of view i find that Nintendo made a really good effort to appeal to many different players in this game.
As far as the hype that brawl had when it was announce for the Wii I intentionally mostly stayed away from sites hyping it up so i could have an as unbiased opinion as possible with brawl, too which in the end i am in glad I took that road. What really surprised me was the use of the Havok physics engine thats used in half life 2. Playing through you can see the physics at work with items and knocking things around which made me quite happy.
As far as this post is concerned though its relatively a beginning post because later.